we were here together soluzionewe were here together soluzione

Player 2 Go over the bridge and through the doors. Here are the recipes from another player's room: In the other room can you find all the equipment. And hit the switch again. The new puzzle adventure We Were Here Too is now available on Steam. Turn around and leave the room, heading up the stairs. Player 2 should be in the area with the blue switch. Player 1 Pick up the Soulstone head downstairs and place the Soulstone in the machine with the other two stones. Finally pull the switch on the console. Below is the key for each combination: Carefully proceed through the puzzle, following the given path, and when you step off the last tile the door at the end of the room will open. Head over to the table and pick up the sprayer, place the sprayer in the cart and pull the lever to send it to player 1. Relay what color you see to the Librarian, note that the answer is the color that is SPELLED OUT, not the color of the letters. Pull the blue lever again. Having received all three potions, they need to be folded into another device with three slots. Once player 2 has the first solution ready Player 1 can turn the valve to begin the puzzle. And three devices. We can now complete the bridge. Continue along the path until you reach some vats. Turn right and walk to the end of this hallway, passing underneath another open blue gate on the way. Player 1 send the additional plants and orange bucket. When it touches the water, the player in this room will die and the riddle will have to be started new. In the corner will be a table with a radio. If you believe your item has been removed by mistake, please contact, This item is incompatible with We Were Here Together. You must take the necessary seeds and plant them on the bed and watered it with the correct liquid. 2 hours later and were not getting ANY MATCHES. Put the green one with the two headed plant (PO) back into the splitter to get two more vials OX and PL. If you did and you liked what you saw, or if you didn't and are curious, we are delighted to announce that our official merchandise . Move the Black Pawn (front row of pieces) that is 2nd from the left one space forward. Player 1 pick up the three liquids, remove the old plants with the trowel. Equivalent ExchangeCreate the Soulstone through the power of alchemy. The second player should tell what candles they have on. We need to input 6L of fuel into our vehicle so hit the lever labelled 7 on both of the vats. For the first four chapters both players will earn the same trophies. Been playing with it for ages. Its off by one point. Player 2 must describe three floral paintings found in their room and player must rotate the panels to match Player 2s. You also have the option to opt-out of these cookies. Player 2 has to move the symbol of the third tile next to the symbol on the second tile of the bridge to secure it. Pick it up, Valve 3 (triangle) is back in the main room and to the left of the fireplace. Unlocked by Player 2 after completing Chapter 10. Mix a yellow fish head plant and a yellow liquid cup pull the lever to get dark red liquid. One player has a board with a table (screen below), on which you need to create a stone, and entries around which the components are shown and named. DETAILS REVIEWS MORE It takes around 6-8 hours to unlock all of the achievements on Xbox One. The player of the two-lever room must go to the empty fountain and go down the stairs to turn the valve, which will launch the puzzle. Face the audience and on your left will be a gramophone, interact with it. Player 1 unlocks Grand OrdersPlayer 2 unlocks Cardinal Correction and We Were Here. P1 goes into the passage to the left, and N2 closes it by pulling the red lever on the right. Eventually we want to create the Soulstone. Communicate with Player 2 telling them the symbol on the tile. We Were Here Forever is the fourth installment to the We Were Here series and one that built on the stories of the first three games. As the Librarian, if you haven't returned to the spawn room at the top of the staircase, then do so now. In Player 1s room is each scientific name with their abbreviation so its a combination of matching the image to the name to the abbreviation to whether its needed or not. Player 1 can now step onto the bridge. These elevators are needed to introduce players to the rule of the puzzle. We need a dual-slot. Do the same again. They are responsible for the sound of the clock, the beat frequency and the sound of the cuckoo. In the middle of this area, there will be a staircase with a white lever at the top. You need to sign in or create an account to do that. Player 1 still in the dynamite lift press go up one level. DO NOT TURN THE VALVE JUST YET AS THIS STARTS THE PUZZLE. When you get to the next staircase leading into a new room, follow along the right wall and you will come to an open green gate with a staircase leading down behind it. Discovered a way through the abandoned mine. So its time to brew a few potions! Before entering the room make sure Player 2 is ready as this puzzle is on a timer and it is possible to die. Player 2 needs to head to the garage and pull the lever -8 and this will give us the desired 6L. Both players should take the book from the draw. It goes along the roof of the elevator with pickaxeto the next elevator with the dinosaur skull. First, for both rooms, look arround and collect 4 pieces of pipe. Each picture is divided into 4 squares, which the second player can rotate. clttf 1.9 1 2:30:54 B62 (We were here too + 539 0 44:18 We Were Here Together. To solve it, you need to do as shown in the screenshot. In this chapter, you both find yourself in rooms that are similar to each other, but there are significant differences. Assisted in escaping the Dark Hallway ..and learned about cardinal directions, Vlad The ImpalerPerfect play Spike Hall2 guides. Now mix the two headed plant one (PO) with yellow vial with a blue carrot (AM) giving us PF. Take the second right, which should be at a staircase heading down into the room with the blue lever. Player 1 use the turnstile go forward and right to the next turnstile. Your email address will not be published. Player 1 can now move onto the next section of the bridge which has two small staircases. Based on recipes, combine the ingredients here. The chemical is blurred out its PL. All rights reserved. The player in the hall presses the button once again. Each player start in different locations, each of which has the image of a chessboard. Can you ever truly escape?https://store.steampowered.com/app/1341290/We_Were_Here_Forever/. Head back to the rack and pick up another blue bottle with the blue plant (DL) and place it into the splitter on the left. Room #4 peasant has a lightswitch left to the entry door. Only one player can light candles. Next pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. The special thing about it is, that they are paired on both sides and their feature is that lifting one elevator on the left side, you lower the other on the right side. We Were Here Together . Interact with it to enter the final hallway. Both Players need to read the poems to each other to to figure out which weapon and which shield goes with each knight. It is also necessary to fill three tanks with green, orange and purple flames. FR = funghiribramis (3 storey mushroom) Player 1 pick up the sprayer and use it on the gigantic plant a few times. Player 1 pick up the red and green fuse and take it to coil the to the left of the fuses. Now pull the switch on the console. PO = primaxiofilexo (two headed daisy). At the end of chapter 10, Player 2 has the option to sacrifice themselves or Player 1. When done correctly, you will both earn your respective roles' achievements. Player 2 find the knight that is now illuminated, It is the knight with the red and white flag behind it. His curtain is blue. The rooms of two players are connected by rails with trolleys. Player 2 needs to pull the lever in front of this knight. http://ko-fi.com/Buttons/Buy/18154MNY16X4L98% of the art on my channel is done by me :DSubscribe and Win!If you enjoyed yourself, like the video! When put in correctly, you will both earn your respective role's achievements. Player two pulls the same lever again and player 1 presses the button again. Player 2 head up the stairs and through the door that was previously blocked. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2261151465. Player 1 should also climb up the ladder so as not to drown. Player 2 pick up all the plants and pull the lever. Two players first approach two elevators (diamond mark) and turn in. https://twitter.com/KatFTWynnFollow me on Instagram! The stone must be taken. PJ = paraxiofilexorate (shit as home) While for the most part it performed . Turn off the yellow lever and turn on the blue. On the table, these components are indicated as abbreviations. The next puzzle is timed, but it's more than enough time to finish the puzzle before death. This video contains all the entire game, and all puzzle solutions.Thanks to my co-op partner LoveBoatGopher.Steam Community Guide that was instrumental in helping create this video: https://steamcommunity.com/sharedfiles/filedetails/?id=857921986Support Maka91Productions on Patreon -- https://www.patreon.com/maka91productionsAdditional Credits: CultGamerAlliance, Camran Riaz, MclovinLegend, NoblestSteed, Inferno21, hamadriano, ElDylto1612, \u0026 BulletMastery. https://www.instagram.com/katftwynn/Watch me on Deviantart! If no mistakes were made (should be the second playthrough), you will both earn: This next puzzle is a chess puzzle, which is pretty simple when you can see the pieces that need to move (granted you don't see them in normal circumstances). On the right of the room you stand in a old greenhouse. Player 2 make your way into the newly unlocked room, in player 2s room are 4 illustrated books and posters with images and their scientific names. Both make a general counterclockwise rotation. It is limited in time and should be prepared for it. Additionally replay chapter 10 for a fourth time so you/your partner can also unlock Together for sacrificing themselves. On the right of the room you stand in a old greenhouse. Contents [ Hide] Chapter 1 - The Valves Chapter 1 - The Signal Chapter 1 - The Map Chapter 1 - Snowmobil Chapter 2 - The Wall Chapter 3 - Frozen Tracks Chapter 4 - Misty Valley Chapter 5 - Two Paths Chapter 6 - Strange Encounters All trademarks are property of their respective owners in the US and other countries. To do this, pull the yellow and blue levers and arrange three slots in two rooms of the pipe. Its all about cooperative discovery, puzzle solving, and immersion. Exit the lift and head along the path to get back on top of the dynamite lift. . Even if they are idle, they will get the achievements for assisting in the puzzles. We Were Here Together on Steam - last accessed on 2019-09-20 " This game is co-op only. Then, your first challenge is to collect the wheels (aka Valves) that are scattered throughout the cabin. Assisted in escaping the Submerged Hallway ..and became a qualified plumber. Complete the other puzzle by repeating this process until you have all 5. Pick it up. The solution is. Now. Now pick up the blue and nothing fuse and take it to the left of the previous coil. As player 1 grab the red mushroom chemical (FB) from the rack, rotate the rack left to pick up the crab yellow chemical (PJ), move right place them both in the mixing device and press the button giving us a carrot chemical OT. The player behind the wall do the following with his shields. If this line touches the red gears, the line will not rotate the ladder. 5312 0. In one corridor there is a knight whose lever is broken. Player 1 picks up the red and green fuse and take it to coil the to the left of the fuses. Into the space by the switches insert the straight pipe connecting left and right. Player 1 leave the lift and head down the stairs, get in the mine cart lift and press go up four times. Once there the players must use the two levers to input the coordinates onto the map. If you need the secret achievement and. Place the frozen valve on top of the hob above the stove to de-ice it. I will specify when the Librarian is getting instructions as well as putting the specification in bold so it's harder to miss. We made" After that, clicks on the mechanism itself. On Player 2s wall an electrical grid shows which fuses work next to each other, Player 1 must tell Player 2 which fuses are already placed onto the Tesla coils and Player 2 must tell Player 1 which fuses can work with the previous coil. All trademarks are property of their respective owners in the US and other countries. Head around the back and pick up blue plant with mushroom tentacles seeds next to a small cart on the floor. And that concludes the walkthrough! The task is to arrange the pipes so that there are no leaks in any of the rooms. Turn right and go up the stairs when you reach the top of the stairs turn left into the room. Player 1 exit the tunnel head left and use the turnstile. All rights reserved. Now its time for the final decision! Wait for instructions from the Explorer. One player is in the hall, and the second must approach the other knights from the other side through the iron doors. The bridge is built with the correct arrangement of characters one after another. Then you need to set symbols where your partner was imprisoned and the door will open behind you. Keep in mind that after the part with the Stars, the bridge is divided into two parts. Necessary cookies are absolutely essential for the website to function properly. A roadmap is provided in the stages below.Follow us on twitter for the latest news and giveaways. Player 1 take out the stone from the plant. We Were Here Too | Full Co-op Walkthrough - YouTube 0:00 / 1:14:34 We Were Here Too | Full Co-op Walkthrough Immersive XP 4.82K subscribers Subscribe 140K views 5 years ago This video is a. Your partner have also this items in his room. Slots can be rotated, and pipes can be changed among themselves. You have to go on elevator when it goes up. Unlocked for completing chapter 5 by the Player 1 in the room with posters. Every game in the We Were Here Series is a standalone co-op adventure - the stories are connected but you don't need to play them in order. The player in the hall presses the button once. From the compass (looking north), turn right and take your first right. Player 1 exit the room and head right go left when you reach the plant and into the well. And finally pick up the blue and blue fuse and place it on the coil at the back and to the right of the door. Now pick up the amber and nothing fuse and place it on the coil two to the right of the fuses. Each entry has been brief, yet packed full of awesome two-player escape room-type puzzles to solve. In Player 2s room we see Books 10 and 8 are connected and we see that 10 beats 8. The last lever can be found behind the door on the left. Dunno the true answer, but its wrong in this diagram. Top dial is straight, the second dial is also straight and third dial is all the way left, finally press the button. Get into the pickaxe lift and press go up once. Walk up that staircase, ignore the lever and turn right and walk through the open door at the end of this path. The goal is to find 6 books hidden throughout the room. The next puzzle requires you to turn cranks 5-6 times to fully extend props on the stage (just keep turning them until there is no scraping noise), then to press and pull the Scene lever located just to the right of the panel of cranks. We Were Here Togethe If no mistakes were made and there were zero deaths, you will both earn: As the Explorer, you will see a book on a pedestal in the middle of the room. Both players together must create a third stone.

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