[Non-game 1] Given the fact that the convicts working on the railroads were provided with high explosives in their work and were predominantly violent criminals jailed for serious crimes, this created ripe conditions for a prison break. Its a bit more nuanced than that but basically if you shot them you're done, if you didn't you can bring it back. Fallout: New Vegas side quest Ghost Town Gunfight Powder Gangers attacking Goodsprings Location Goodsprings Given by Trudy Ringo Rewards 250 caps (100 at Goodsprings, 150 at the Crimson Caravan Company) 150 XP Goodsprings fame +12 Powder Gangers infamy +12 Factions Goodsprings Powder Gangers Related quests Run Goodsprings Run Technical Editor ID Espaol - Latinoamrica (Spanish - Latin America). You can get infamy with the Powder Gangers, and if have a mod that fixes the bug where the Powder Gangers faction wasn't given evil karma, you can steal from them without a karma penalty. Activate the self-destruct sequence of the Hidden Valley bunker (-100). Negative reputation can be earned by things such as killing members of a group, being caught stealing, lying, being rude or treating people poorly, or completing quests for the opposite side. Defend the NCRCF from the NCR attack, keep Eddie alive (+12). Fame is positive and Infamy is negative. Both types of reputation are tracked separately, the combination of which determines one's reputation with any given faction. Only "Shunned" by Powder Gangers after Ghost Town Gunfight Everytime I've done this quest (quite a few times) I've always ended up "Vilified" with the Power Gangers, but in my current play through I've only become "Shunned." . They disappear completely from the storyline after the opening area. Ask questions of Pete about Boomer history and comment negatively on each of them (-1). Kill every Ganger in the main building apart from Eddie, leave the building and wait a day, come back with a powder ganger outfit, sneak until you're just outside the office, then stop sneaking and run to talk with him. Quests It is affected by positive and negative deeds that affect the faction in question, such as completing quests or killing members, respectively. 102. Reputation in Fallout: New Vegas is a measurement of how the different factions in the Mojave Wasteland perceive the player character. I thought being "shunned" toward a faction would result in them attacking me on site? I don't think that "Shunned" is enough for them to attack on sight. Are there anyways i can earn fame with the powder gangers? [3] This led to deathclaws settling into the quarry and plaguing the northern reaches of Long 15, shutting down caravan traffic to New Vegas. I completed Run Goodsprings Run and it gave me a Shunned reputation with the NCR. Even after siding with the NCR and retaking the prison, the alarm will continue to sound. New vegas has two settings, rep and hostility. Two additional entrances are opened during the New California Republic assault at the end of the Powder Gangers' questline. Persuade the Great Khans to release the hostages and then tell the NCR to honor the agreement to escort them back to. Each action that gains Fame or Infamy is assigned a set value in the editor, which is added via script: Fame and Infamy (denoted 1 and 0 in the console) are earned by doing helpful or harmful deeds, respectively, to the faction. There are mods who bring back that cut content and it involves Meyers giving a speech to some previous Powder Gangers who help him defending Primm and bringing back the law. If you join them it is either an early grave, or hatred by everyone (bye bye Vegas!) Donate doses of either Med-X, Fixer, RadAway (+1 per dose, up to +3 at a time if the maximum amount of multiple doses are given at once). Unlike other items in his inventory, pickpocketing the key will never fail as long as the player character is hidden. I've been able to pickpocket the key from the dude at the front gate of the prison (and enter Hidden) then go talk to the guy who would then go to Primm (forgot name) without having to fight the gang, but I did not shot any of them or fight them at Goodsprings, so default rep with them I guess, and no disguise. There is no real way to fix this on consoles, apart from either restarting or reloading an earlier save, confirmed to happen on both casual and hardcore play modes. A positive reputation is required to receive the. Their biggest raid occurred on Sloan, where they stole an entire cache of dynamite used by the workers to mine Quarry Junction. Map marker Flatter Caesar by asking how to serve "the mighty Caesar" further when talking again after dealing with the, Teach Decanus Severus at Cottonwood Cove how to make, Defeat the two slaves in the arena during. Unlike factions, they cannot alter a town's reputation with faction armor. Whether or not the Courier has provoked Powder Gangers elsewhere, the Powder Gangers here are not hostile unless the player character has established a negative reputation with the faction overall. Fallout: New Vegas. I also play with an alternate start mod, so that helps. This will knock your infamy up to a level where they won't be hostile to you yet. He even ask for the pardon and he want to protect primm from any harm by his frontier justice and put on the sheriff's uniform to make things cooler. They do shot you on sight because they are powder gangers. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Several functions may not work. New vegas has two settings, rep and hostility. New comments cannot be posted and votes cannot be cast. Appearances The minimum reputation required for each range are: There is no way to remove reputation points from either scale, except for the NCR, Legion, and Freeside: Beyond that, any positive or negative reputation with a given faction cannot be removed, only offset by a larger Fame or Infamy value. NCR Correctional Facility Rebuilding to a neutral reputation status (black on table above) will allow for Boone to be recruited as a companion again, despite his possible angered departure beforehand which caused him to leave. Warden Nathan EddieSergeant Lee (optional) This is because the Courier's reputation with them will drop to the lowest rank possible (like Idolized to Wild Child or Liked to Soft-Hearted Devil). (Really early spoilers, I guess? So I became Shunned to the NCR and expected that the next time I ran into one of them I would immediately be attacked, but to my surprise I wasnt. If they are wearing Powder Ganger clothing, Dawes will still talk to them and accept a bribe, but he will turn hostile as the player character gets closer. I think that the game would have been much better suited if they had replace all the Powder Gangers with random raiders, Eliminated their two missions or at least the option to side with them, and then spent the extra time fixing glitches in the game. So I am now more or less around Novac, the NCR has been put to the task of keeping Primm in check and I have unfortunately missed out on going to the NCRCF before handling the Powder Gangers at Goodsprings. If anything this taught me to save more often. A small, sleepy town that can quickly become an ally; or an enemy. Be violent enough and fit right in. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. 1. Five of the six towers have Powder Gangers posted at the top, and each contains minor stealable loot, consisting of mostly ammunition and healing items. All trademarks are property of their respective owners in the US and other countries. You keep the Trudy, the bartender, and Doc Mitchell alive, so thats a plus. It's true that Powder Gangers are very useless. All rights reserved. Fallout: New Vegas The NCR, Mr. House, and Caesar's Legion are battling it out for control of New Vegas. Speaking to him will initiate the I Fought the Law quest. The Brotherhood of Steel will give the player character a key to the, They will replenish an ammunition crate next to, Lucius will teach the player character the special, The Legion will also provide various items within boxes outside of, Allows the player character to convince the mercenaries in, Allows the player character to convince each camp in, Required along with a Speech of 50 to trade with. If you complete Ghost Town Gunfight without personally killing Joe Cobb, I believe the reputation hit is mild enough not to turn the NCRCF permanently hostile. The New California Republic Correctional Facility (commonly abbreviated to NCR Correctional Facility or NCRCF) and known before the war as the Jean Conservancy,[Non-game 1] was an NCR prison located southeast of Goodsprings that currently acts as the main settlement of the Powder Gangers and a staging point for raiding the local area in 2281. Press question mark to learn the rest of the keyboard shortcuts, https://fallout.fandom.com/wiki/Fallout:_New_Vegas_reputations#Gaining_reputation_points_9. This tip can be useful however if one needs to gain access to the NCR Ranger safe house or to use the monorail, or for additional help during the. Powder gang merchants will sell to the player character with 1-to-1 exchange rate. Not all convicts are evil and malicious they just happen to be on the wrong side of the law, misguidance or they were setup and or given an unfair trial by corrupt and or incompetent governing. With every faction except Goodsprings, the Boomers and Novac, reputation will reset to neutral. Reputation in Fallout: New Vegas is a measurement of how the different factions in the Mojave Wasteland perceive the player character. You need to do both quests for them in order to even get a liked reputation and on the way to the prison you can't even kill the ones that attack you or you lose reputation. Saying Nipton "got what was coming to them" when first accepting the aforementioned quest from Vulpes (+1). Even if you earn rep they'll permanently hate you and shoot you on sight. 5. My game is unlucky enough to be severely bugged when it comes to the Powder Gangers so Im real weary now when it comes to something to do with my reputation in game. taking the prison for the NCR or holding the prison for the Powder Gangers. As for the merchants in Goodsprings, I guess if you're ok with killing a doctor and a bartender for a 50% discount regular merchant, then go ahead. Cookie Notice Page 1 of 3 - Shunned with NCR but they still dont attack me? Completing Ghost Town Gunfight should now only make you shunned by the Powder Gangers which is caused by completion of the quest and not the death of the Joe Cobb. My game is unlucky enough to be severely bugged when it comes to the Powder Gangers so Im real weary now when it comes to something to do with my . I didn't realize that was necessarily a bug. Terminals Even if the player character's reputation is neutral, if they have sided with the. That way you keep the bonuses of both, more or less. I don't think they attack you until you've been villified. Then complete quests and earn Fame which will increase from neutral and go up, but only so long as one is wearing that faction's armor. Snipers form an effective perimeter around the facility. I swore that this time around I wouldn't kill any of them, except in the Goodsprings thing, but I just can't help myself from killing every single one of them. You can loot one from Joe Cobb. Since he is not part of the Powder Ganger faction, he will not attack even if the Powder Gangers in the room become hostile. Killing members of any faction from a [HIDDEN] state will not cause one to gain Infamy as long as the weapon is considered silent and the target dies with one attack, or if one uses Mister Sandman. Speak to Julie again about donating a certain chem after at least nine doses have been donated, resulting in her mentioning that they now have a surplus of that chem, regardless of whether more is then given, as the dialogue itself is what triggers the Fame boost (+2, maximum of +6, once all three chems are in surplus). Cell name They are introduced in Fallout: New Vegas as a large group of escaped convicts running amok on the I-15 highway area, harassing the small towns of Nipton, Goodsprings, and Primm. Also I tried a disguise but it didnt work. I rerolled and did a not so nice guy however. Press question mark to learn the rest of the keyboard shortcuts, communism is a preferable alternative to communism. But, you loose a lot of rep with them if siding with Goodsprings. Let or help the NCR wipe out the Great Khans without persuading them to release the hostages first (+4). I never talk to Trudy, and don't even enter the saloon. Other than it being the starting area of the game it's pretty boring imo. Also, be aware that karma is largely irrelevant in New Vegas and that it is infamy with specific factions which gets you shunned by them. Valve Corporation. Powder Ganger Rusher: An outfit fit for a psycho. Shunned basically means they don't want anything to do with you, but not more than that. He will aggro as you leave but you can just repeat until you can side with the NCR. Reputation is separated into two categories: Fame and Infamy. Once you're past that point there's very little you can do. Using their outfit with bad reputation doesn't work, the unnamed Powder Gangers leaves you alone, but the named ones (Dawes, Eddy, etc) will still turn hostile. Warden's terminal New California Republic (formerly)Powder Gangers Wed May 02, 2012 6:08 pm. However, any faction that was hostile towards the Courier will remain so, despite the change. All trademarks are property of their respective owners in the US and other countries. The Version table provides details related to the release that this issue/RFE will be addressed. EVE adds energy weapons to Joe Cobb's gang. Buildings Circumstances, but circumstances can change. I've done the goodsprings side many times and still did powder gangers quests and walked freely through their territory. - posted in New Vegas Discussion: So I became Shunned to the NCR and expected that the next time I ran into one of them I would immediately be attacked, but to my surprise I wasnt. Once the Boomers are turned hostile via combat (even after completing Volare! Joined: Sat Jan 20, 2007 6:58 pm. Why did the NCR think it was a good idea to give convicts dynamite and to send a felon from their jail in California that is known for using explosives to commit crimes to the Mojave jail that was undermanned? There are very few ways but here a re a couple off the top of my head. The actual quest to take back the NCRCF is buried within the quests to help the Powder Gangers. kill sh t heads for early game karmaand no body can touch my sweet Sunny Trudy sandwich. He sells chems and a few odds and ends. I can still walk into their towns, trade, etc. Please re-enable javascript to access full functionality. Chet can actually store some good crafting parts, some rarer mods, and for some reason I often see him keeping around a bunch of Caravan cards. Should the player character approach Dawes in disguise, he will notice that they are not an actual Powder Ganger and tell them so. The leader of the local Powder Gangers, Eddie, will be killed if one sides with the NCR or can be saved if they help the Powder Gangers. Because of that you can still do the Powder Ganger quests. In my current game I have become vilified by NCR and they don't attack me on sight. I see so many ppl on here w/ reputation bugs (myself included)I wish an official fix would come out soon. Wiping out every Powder Ganger in the facility may cause a prospector to appear here and remain indefinitely. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Great for those who prefer to sling their dynamite than getting up close and personal. Is Fallout new Vegas The Best in the series? Yeah, but given the circumstances the NCR are serving as the marshals, troopers and governor therefore they would have the power to pardon and deputize at their own discretion. Camp Forlorn Hope morale was rebuilt fully before agreeing to stage the attack on Nelson with Major Polatli (+12). It is affected by positive and negative deeds that affect the faction in question, such as completing quests or killing members, respectively. If the player character becomes Vilified with the Powder Gangers, they will not be able to enter the facility without its inhabitants turning hostile. If one has gained a reputation with them (whether good or bad) it will not reset to neutral if the player character equips a faction armor. What happened was is I sided with good springs at the beginning and killed all the other guys, then after being vilified I used console commands to set my rep with them to neutral and when that didn't work, idolized. This may only happen when wiping out the location without help from the NCR. Choosing to spread the new power equally across the entire Vegas grid (+12). It's true that Powder Gangers are very useless. The ranges of reputation vary by faction. Just before you enter the room with Eddie, take a hit of Turbo and try to beeline to Eddie spamming the talk button while doing that. No I did not know, I don't spend my time looking through ALL of the mods. Anyone know if this is supposed to happen or does it depend on how many Powder Gangers you yourself actually kill during the quest? Visitors centerNCR CF administrationCell block ACell block B Even if the player character is idolized by the Boomers, the doctor will not provide them any medical attention, saying that he needs any supplies left to treat the wounded. Mayor is the only one who don't want to take part in any crime because he himself was a crime fighter, get put to the jail because he's too hardcore. For example, if the player character wears Legion armor and kills an NCR soldier, Infamy will be gained, but will be reset to one's prior reputation upon the removal of the disguise. All rights reserved. MetalGearGekko 11 years ago #1. Krystal Wilson. They are going after the wrong objective. Always alone? Ask questions of Pete about Boomer history and comment positively on each of them (+1 each). --------------COMPATABILITY-------------- make sure you get the booted quest that that will change your reputation to mercifull thug (dunno if they will stop attacking you tho). What I always do is during Ghost Town Gunfight, I only kill 3 or 4 of the Powder Gangers. Espaol - Latinoamrica (Spanish - Latin America). I killed some. If loading a save is not an option, there are only 3 quests which let you gain Novac fame in order to get back to . Funny / Fallout: New Vegas Analysis Awesome Characters FanWorks Fridge Funny Headscratchers Heartwarming Laconic NightmareFuel Quotes ShoutOut TearJerker Trivia VideoGame WMG YMMV GameBreaker Haiku VideoExamples Create New They're dogs. For more information, please see our Eddie holds the key to the Average locked room, which contains a substantial stash of ammunition and explosives. Also im playing on the backwards compatible version for Xbox 1 so console commands arent an option. What do I do now? [4], Before the Great War, the NCR Correctional Facility was the Jean Conservancy, a low-security all-female state prison. New California Republic Correctional Facility, NCR Correctional Facility terminal entries, Warden's Terminal, Guard transfers to the east, Fallout: New Vegas Official Game Guide faction profiles, Fallout: New Vegas Official Game Guide Collector's Edition Tour of the Mojave Wasteland. He is located at Powder Ganger camp south, which is just south of the prison. The dialogue option to report dropping the radioactive waste will override the first and Astor will act as if the radioactive waste was dropped while the Legion was still present.). Or would I just have to wait until later and take care of it by myself? A Powder Ganger wearing a guard uniform stands by the door. I pretty much couldnt get in but i killed someone close to that area that had a key so i got in and killed every single thing in there. The largest post-nuclear nation state offers plenty of opportunities for good people to shine and brutal retaliation to its enemies. Doctors Instead all they do is mouth off to me in dialogue. -spoilers-. Only chance probably is to use stealthboys to get to Eddie. Eddie can still see through your disguise, but there's a delay between the time where he first spots you and when he aggros. Only chance probably is to use stealthboys to get to Eddie. Some will make certain people hate you, and some will allow certain people to trust you. Powder gangers attack me even though idolized at base. Local map Fame/Infamy are tracked independently of each other. The Powder Gangers, also known as the Powder Gangsters, are an antagonistic faction in the Fallout universe. Turn in all 3 supply caches and pass the Science check for the irradiated supplies (+2). You can have minimum rep and some factions wont attack you provided you did a couple of good things for them (off the top of my head I think you can even be vilified and provided you didnt shoot anyone they'll just be really rude to you.) #2 Silverio Dec 29, 2014 @ 5:10am Thanks for the quick response. Inhabitants The leader Pearl predicted that one day an outsider would get past the defenses of Nellis and help connect the Boomers with the rest of the world, even if "only a little." You can have minimum rep and some factions wont attack you provided you did a couple of good things for them (off the top of my head I think you can even be vilified and provided you didnt shoot anyone they'll just be really rude to you.). If you managed to get yourself vilified, you out of luck. Completing quests, helping people, and generally making oneself useful will result in accumulating positive reputation points. Tai Scott. Well join the Powder Gangers. Exploring the Mojave: Southern New Vegas 44 Cottonwood Cove 45 Exploring the Mojave: Western New Vegas 46 Exploring the Mojave: From Westside to Jacobstown 47 Jacobstown 48 Finishing the Outskirts and Claiming the Remnants Power Armor 49 Freeside Old Mormon Fort 50 Atomic Wrangler 51 The Kings School of Impersonation 52 The New Vegas Strip [Non-game 1] Blasting their way out of the cellblock, they quickly overwhelmed what little NCR personnel was present at the site, killed the warden, and established their own rule. The community on the outskirts of the Strip has its own code, accepting to those that help, and shunning to those that do not. One of the many mining car collections found in the facility, State prison sign before the turn off to the NCRCF. BUt that was only after I had only killed the powder gangers in good springs and a 2-3 more on the way between Primm and NCRCF. Behind the scenes The NCR Correctional Facility is based on the real life location of Southern Nevada Correctional Center, an abandoned prison in Jean, Nevada. My current playthrough has that bug with the Legion. The Followers respond well to charity and acting in the interests of the common wastelander. Hostile is different. One can also then prompt further dialogue questioning Ulysses why the Marked Men are comprised of both NCR and Legion soldiers working together, despite the two sides normally being enemies, to which Ulysses will talk about how their feelings of suffering and abandonment have united both in a combined hatred. Not only are they the lowest level of raider, they get [censored] over the fastest. If you talk to the guy at the door he should let you in for a hundred caps or something with a disquise. Info White Glove Society attire is special, since it masks reputations with six factions; the five mentioned above and the Society. Overview I reloaded my last save which I made 2 hours ago :(. Using faction armor, it is possible to gain a higher reputation than would be possible. Arcade Gannon will refuse to be the player character's companion. [Non-game 1] The prisoner population dispersed, with some following Cooke into Vault 19, and others staying with Eddie as Powder Gangers, and established camps around the correction facility. They only have 2 quests to gain relation with them and if you side with Goodsprings it's really hard to even do the second one (not that doing it would make them hate you much less). If that doesn't work, I do ghost town gunfight after the NCRCF. Get enough of it and they'll start to attack on sight, but wearing faction-armour will disguise you (just be aware some NPCs can see through it). A workbench can be found near the door along with an owned crate of explosives. Towns will never be permanently hostile to the player character; leaving the town for three days and returning should remove any hostility. This happened to me when I was vilified. I say steal the key from the door guard, run in wearing the disguise, and then try to talk to Eddie about doing the quest.
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